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How to make custom animations for skyrim
How to make custom animations for skyrim













how to make custom animations for skyrim

I know this sounds like a stupid question but I'm very cautious as to how to install this to Mod organizer. This has really helped me and I appreciate you taking the time to write it all down.

how to make custom animations for skyrim

If you have multiply body mods or textures, then they will clash. About textures and body mods, Skyrim can run only 1 compatible set at a time.įor example body and related texture mods that are not overlapping with each other. It is important to run LOOT after each time you add a new mod. I also installed ECE long before I added the skeleton or current body mods and also no problems. I will cover the most popular skeleton and animations, and make few notes to clarify certain things. There has been some amount of confusion about the proper installation and overwriting process, so I thought it would be best to make a separate post about it. Last edited by ProjectTruth 2 May, am.Home Discussions Workshop Market Broadcasts. Really, just read the instructions on the PCEA2 mod page, it should have everything you need. Select that, then select the animation pack you want to use. Then select that, and locate the PCEA2 option.

how to make custom animations for skyrim

Assuming you have MCM installed, open the game, pause, go to the right to the settings tab and scroll down until you find the option "Mod Configuration Menu". And place the animation files into that folder. Make sure to create a folder starting with a number between 0 and 9 be careful not to overwrite a file you may want to keep. If you want your character to sheathe weapons in other locations like the back or belt, you need to install XP32 Maximum Skeleton Special Extended. If you want your character to sheathe two weapons, you need to install an Oldrim mod called Dual Sheathe Redux. First, manually download Immersive Animations. Very difficult to understand how this folder works. Don't forget to rerun FNIS after installing or uninstalling animation files, or they won't be registered and won't work properly. You'll have to manually install the rest. PCEA2 only installs some of the animation files for each animation mod. Anybody versed in this mod able to help out? Showing 1 - 13 of 13 comments. I was using immersive animations to make him draw from the back but it made everyone draw two swords from their back even if they didn't have two. I have read the page and all I just can't figure out where this "Animations" folder it says to put custom animations into is, the main thing I need to know is HOW do I make it so my character draws his double swords from his back but nobody else in the game does? Home Discussions Workshop Market Broadcasts.















How to make custom animations for skyrim