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Tides of numenera character editor
Tides of numenera character editor












tides of numenera character editor

When I opened a door after a crisis occurred, the game crashed, which was my sole crash in the entire game. When I returned after resting, all robots were still dead/destroyed, but their bodies were still moving around a bit, as if they were still alive. I entered it, started fighting drones and “had to” leave again, because all my resources were already drained from previous adventures (and I couldn’t have known that shutting down the consoles would heal me). Who knows if quests can’t break, given the many possibilities… Thus, the general high polish of the game makes the peerless dungeon without doubt the buggiest part of the game. Overall this game doesn’t have any big bugs, especially none which would break quests. the “heist” on the alien space station…). It’s especially annoying during long crisis moments, in which all characters have to move (e.g. Number one annoyance must be, that the game doesn’t show how far a character can move during a turn, so a lot of moving with the mouse cursor is necessary, to figure out the edges. Anyway, since it’s always easier to talk about the bad stuff, I’ll start with that. A closer comparison might have been nice.

tides of numenera character editor

The only thing I regret is not playing Planescape: Torment first/again, because it’s like 10 years since I played that game (yeah yeah, uh the irony of my memory being gone…).














Tides of numenera character editor